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Polymath Synthesizer

My thesis endeavours to redefine design pedagogy, departing from conventional pseudo-scientific methodologies. Inspired by the rich learning legacies of comedians, jazz musicians, and artists, this work culminated in an audiovisual archive and a collection of original writings, accessible in text, audio and video formats. The objective is to prompt designers to adopt a more inclusive approach, embracing diverse and unconventional knowledge sources. This research was conducted as part of my academic pursuit at the Ontario College of Art and Design University, Toronto. 
(All visuals are originally sourced unless otherwise cited, all audios were collected or originally created unless otherwise sourced.)

Nominated for an ACIDO Rocket Award


SSENSE VX explores the nexus of immersive virtual shopping, harnessing user data for AI generated digital garments within an online marketplace tailored for avatar and augmented reality applications.

Pleasure Object


The Pleasure-Object considers the ergonomics of sexuality or “ergoerotics”, the deeply therapeutic and educational properties of touch.

Eudaemonic Networks x New Balance

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Eudaemonic Networks 

Eudaemonic Networks x New Balance represents a meticulously crafted brand pitch project, strategically examining the landscape of design innovation by integrating contemporary language with prevailing consumer trends.

HBC 24 Hour Design Challenge

A 24-hour product design challenge for The Bay sparked by the prompt 'the moon' led my exploration into HBC's banking initiatives, venturing into the crypto market landscape. Click the view button below to enter the speculative website I created as my deliverable.

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Waste Case


Visualizing winter food consumption data, this project emphasizes the effectiveness of illustration and graphic simplicity in communicating the environmental impact of a vegan diet in Canada during the winter months.

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